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<title>merbar's CGPortoflio Gallery</title>
<link>http://merbar.cgsociety.org/gallery/</link>
<description>merbar's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Last Stand</title>
	<link>http://merbar.cgsociety.org/gallery/493919</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/255779/255779_1178599033_small.jpg"><br><br>In the not-so-distant future, we face an unsurmountable foe. Popular idea, but always good fun! <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
Most of the time was spent on designing and modeling the alien invasion ship. Everything except for the background stars was modelled and rendered in Maya with a bit of compositing in Photoshop.]]>
	</description>
	<pubDate>Tue, 08 May 2007 04:37:15 +0000</pubDate>
	</item>
	<item>
	<title>Alien Invasion Ship (spoiler detail)</title>
	<link>http://merbar.cgsociety.org/gallery/493916</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/255779/255779_1178596780_small.jpg"><br><br>Original alien ship design.]]>
	</description>
	<pubDate>Tue, 08 May 2007 03:59:42 +0000</pubDate>
	</item>
	<item>
	<title>Alien Invasion Ship (reactor coils detail)</title>
	<link>http://merbar.cgsociety.org/gallery/493915</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/255779/255779_1178596643_small.jpg"><br><br>Original alien ship design. Tip of the hat to Battlestar Galactica '04 in the mid-section.]]>
	</description>
	<pubDate>Tue, 08 May 2007 03:57:25 +0000</pubDate>
	</item>
	<item>
	<title>Alien Invasion Ship (front detail)</title>
	<link>http://merbar.cgsociety.org/gallery/493914</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/255779/255779_1178596541_small.jpg"><br><br>Original alien ship design. Done in Maya.]]>
	</description>
	<pubDate>Tue, 08 May 2007 03:55:42 +0000</pubDate>
	</item>
	<item>
	<title>Alien Invasion Ship (engine detail)</title>
	<link>http://merbar.cgsociety.org/gallery/493913</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/255779/255779_1178596477_small.jpg"><br><br>Original alien ship design]]>
	</description>
	<pubDate>Tue, 08 May 2007 03:54:38 +0000</pubDate>
	</item>
	<item>
	<title>Future Space Shuttle (damage detail)</title>
	<link>http://merbar.cgsociety.org/gallery/493911</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/255779/255779_1178597941_small.jpg"><br><br>Design based on practical model from &quot;Enemy Mine&quot;. Made as part of &quot;Last Stand&quot;.]]>
	</description>
	<pubDate>Tue, 08 May 2007 03:51:41 +0000</pubDate>
	</item>
	<item>
	<title>Future Space Shuttle (untextured)</title>
	<link>http://merbar.cgsociety.org/gallery/493910</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/255779/255779_1178596265_small.jpg"><br><br>Design based on practical model from &quot;Enemy Mine&quot;. Made as part of &quot;Last Stand&quot;.]]>
	</description>
	<pubDate>Tue, 08 May 2007 03:51:06 +0000</pubDate>
	</item>
	<item>
	<title>The Shape of Things to Come</title>
	<link>http://merbar.cgsociety.org/gallery/444537</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/255779/255779_1167144347_small.jpg"><br><br>A fun project I started to balance all the technical modeling I did lately. Elf girl and the rock she's standing on are all CG while the background is comprised of several photoshopped images.<br />
<br />
Modeling was done in Maya and the hair is Shave and a Haircut. Everything was rendered in MentalRay except for the staff's light fog, which, for the simplicity of setting it up, is Maya Software.]]>
	</description>
	<pubDate>Tue, 26 Dec 2006 14:45:51 +0000</pubDate>
	</item>
	<item>
	<title>Borodino Battleship</title>
	<link>http://merbar.cgsociety.org/gallery/444539</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/255779/255779_1167144789_small.jpg"><br><br>Hull for the 1905 russian Borodino-class battleship. Work included lots of research to avoid inaccuracies. One challenge here was to make it fit seamlessly with the remaining parts of the upper decks that were delivered by other people.]]>
	</description>
	<pubDate>Tue, 26 Dec 2006 14:53:11 +0000</pubDate>
	</item>
	<item>
	<title>Borodino Battleship #2</title>
	<link>http://merbar.cgsociety.org/gallery/444541</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/255779/255779_1167145037_small.jpg"><br><br>The Borodino fully assembled/textured and in action. Aside from modeling the hull, I did the scene setup and animation (not much of that to see here, though <img src="http://forums.cgsociety.org/images/smilies/wink.gif" border="0" alt="" title="" class="inlineimg" /> ).]]>
	</description>
	<pubDate>Tue, 26 Dec 2006 14:57:20 +0000</pubDate>
	</item>
	<item>
	<title>Blue and Red</title>
	<link>http://merbar.cgsociety.org/gallery/444543</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/255779/255779_1167145347_small.jpg"><br><br>Two guys I made for a short animation. Lots of Maya Fur over a very simple mesh. Meant to look their best from much further away, but they're fun <img src="http://forums.cgsociety.org/images/smilies/wink.gif" border="0" alt="" title="" class="inlineimg" />]]>
	</description>
	<pubDate>Tue, 26 Dec 2006 15:02:29 +0000</pubDate>
	</item>
	<item>
	<title>M1A1 Tank</title>
	<link>http://merbar.cgsociety.org/gallery/444546</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/255779/255779_1167145679_small.jpg"><br><br>Relatively low-poly tank with roughed in textures for a schematic-style animation. The wheels/tread are more detailed (and fully rigged) since there was a possibility that they would move.]]>
	</description>
	<pubDate>Tue, 26 Dec 2006 15:08:02 +0000</pubDate>
	</item>
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